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0
votes
Fixed

The "GraphicsBuffer.SetCounterValue" method does not set the counter val...

WebGPU

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Aug 12, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7

How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more

0
votes
Fixed

[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...

Windows

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May 11, 2022

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Version/s:

When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro:Ope... Read more

0
votes
Fixed

[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...

Package: Cinemachine

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Sep 09, 2020

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Version/s: 2.6.2, 2.5.0,2.3.3

Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefullySt... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

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Mar 01, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Active

Info box is too large in Project Settings Diagnostics section

UI Toolkit Controls

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Dec 23, 2025

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Version/s: 6000.5.0a4

Reproduction steps:1. Create a new project2. Edit > Project Settings… > Services > Diagnostics3. Observe the info box Actua... Read more

0
votes
Won't Fix

Text caret and “List is empty” text render black on dark panel (low cont...

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Aug 20, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new 3D Unity project Open Preferences → General and set Editor Theme to Light Create any Shader Graph a... Read more

0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more

2
votes
Won't Fix

[Probuilder] Editor freezes for around 30 seconds when using large ProBu...

Serialization

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May 31, 2022

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Version/s: 2021.1.2f1

How to reproduce:1. Open the attached project "PerfBug.zip"2. Open the "SampleScene" scene3. Select navmesh prefab object4. Use the ... Read more

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