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17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more

11
votes
Fixed

[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...

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Jun 21, 2024

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Version/s: 6000.0.8f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console Actual results: CommandBuf... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

13
votes
Active

The project hangs on Completing Domain when loading a project

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Mar 22, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce:1. Open the "IN-32446_SourceGenBugRepro" project2. If prompted with Package Manager Errors, select "continue"3. If ... Read more

13
votes
Fixed

Unable to press buttons with XR Poke Interactor when a sub canvas is blo...

Package: XR Interaction Toolkit

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Nov 20, 2023

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more

15
votes
Fixed

Crash with __cxa_deleted_virtual when using a command buffer

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Jul 29, 2022

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Version/s: 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user's attached project2. Right-click in the Scene Hierarchy, select "Effects -> Water System"3. S... Read more

31
votes
Not Reproducible

Game Center Achievements Not Reported

iOS

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Apr 16, 2015

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Version/s: 5.0.1f1

Full information about this bug and a workaround can be found on the forum post here:http://forum.unity3d.com/threads/problem-with-g... Read more

14
votes
Fixed

[Android]LoadScene is very slow if APK is split in 5.4

Android

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Aug 23, 2016

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Version/s: 5.4.0f3

To reproduce:1) Open attached project2) Make sure it has "Split Application Binary" set in Player settings3) Build and run on device... Read more

25
votes
Fixed

TextMeshPro Distance Field Overlay shader invisible in HDRP

Package: SRP HD Template

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May 20, 2019

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Version/s: 7.0.0

Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more

24
votes
Fixed

[iOS] Build&Run doesn't work with Xcode 7 and 7.1

iOS

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Sep 17, 2015

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Version/s: 5.2.0p1

With5.2.0p1 (cd0778e591b3)5.3.0a4 (5bdabab09322)you’ll get: “Unity xcode plugin has not current Xcode in its compatibility list.” Wi... Read more

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