Search Issue Tracker

25
votes
Fixed

TextMeshPro Distance Field Overlay shader invisible in HDRP

Package: SRP HD Template

-

May 20, 2019

-

Version/s: 7.0.0

Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more

21
votes
Fixed

Editor doesn't start up on Windows 32bit

Editor - Other

-

Nov 17, 2015

-

Version/s: 5.3.0

-e: as per title, editor startup fails with windows error message.--NOTE: XP support for the editor was dropped with 5.3 -repro:--in... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

-

May 23, 2016

-

Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more

15
votes
Fixed

Crash with __cxa_deleted_virtual when using a command buffer

-

Jul 29, 2022

-

Version/s: 2021.3.7f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps:1. Open the user's attached project2. Right-click in the Scene Hierarchy, select "Effects -> Water System"3. S... Read more

14
votes
Fixed

[Android]LoadScene is very slow if APK is split in 5.4

Android

-

Aug 23, 2016

-

Version/s: 5.4.0f3

To reproduce:1) Open attached project2) Make sure it has "Split Application Binary" set in Player settings3) Build and run on device... Read more

11
votes
Fixed

[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...

-

Jun 21, 2024

-

Version/s: 6000.0.8f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console Actual results: CommandBuf... Read more

11
votes
By Design

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

iOS

-

Mar 17, 2021

-

Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more

13
votes
Active

The project hangs on Completing Domain when loading a project

-

Mar 22, 2023

-

Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

How to reproduce:1. Open the "IN-32446_SourceGenBugRepro" project2. If prompted with Package Manager Errors, select "continue"3. If ... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

-

Jun 07, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

12
votes
Fixed

[Android][VRCardboard] Aspect ratio not preserved when switching from VR...

Android

-

Mar 17, 2017

-

Version/s: 5.6.0b11

Steps to reproduce: 1) Download attached project 'AspectRatio.zip' and open in Unity2) Build and run 'AspectRatio' scene on a device... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.