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[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
Bug Reporter crashes when Exporting Offline Report into a Unity Project ...
Steps to reproduce: Open the Bug Reporter in Offline Mode Pass Validation so the form allows Export Export the Offline Bug Report in... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more
Tile Palette editor doesn't check for duplicate names when bulk importing
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more
[WIN] Standard Shader takes up more memory in standalone build than in t...
How to reproduce: 1. Open attached project2. Open scene CS.unity3. Build to Standalone and run4. Attach profiler5. Go to Profiler -&... Read more
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more
Cannot select objects when Camera.Render() function is working
Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more
Unnecessary horizontal scrollbar appears at the bottom of the Multiplaye...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned window opens ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs