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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Fix In Review

Console displays "SerializedObjectNotCreatableException: Object at index...

2D Tilemap Extras

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Dec 09, 2025

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Version/s: 7.0.0, 8.0.0

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more

0
votes
Active

Graph inspector's horizontal scrollbar only shows the labels

Graph Toolkit

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Sep 01, 2025

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Version/s: 6000.4.0b8, 6000.5.0a7

Steps to reproduce: Open any graph Create and select any node that displays some value in the inspector Make the width of the inspec... Read more

0
votes
By Design

[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...

Android

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Jun 01, 2018

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Version/s: 2017.4.1f1, 2018.1.1f1

Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

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Jun 22, 2017

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Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more

0
votes
Not Reproducible

[WIN] Standard Shader takes up more memory in standalone build than in t...

Shaders

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Aug 03, 2015

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Version/s: 5.1.2p1

How to reproduce: 1. Open attached project2. Open scene CS.unity3. Build to Standalone and run4. Attach profiler5. Go to Profiler -&... Read more

0
votes
Fixed

[VFX] Unexpected inconsistent naming of sorting priority settings

Package: Visual Effect Graph

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Sep 14, 2021

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Version/s: N/A

In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more

0
votes
Not Reproducible

Cannot select objects when Camera.Render() function is working

Scene/Game View

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Mar 02, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
Active

Unable to delete multiple selected Scenes from Hierarchy window

Hierarchy V2

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Dec 08, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Create a new Unity project2. In Hierarchy window right-click on “SampleScene”3. From the menu select “Add New ... Read more

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