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[OSX] Game Window disappears when switching to another application when ...
To reproduce: 1. Open Unity, create a new project and open it 2. Have Unity Editor on the main monitor and set Game Window on the s... Read more
Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...
Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more
Cannot logout from Mac if MonoDevelop is open
To reproduce: 1. Have a MonoDevelop window open 2. Try restart/logout/shut down your Mac 3. Click trough any confirmation dialogs 4.... Read more
Scrolling doesn't work with Apple Mighy Mouse A1152
Steps to reproduce : - have an Apple Mighty Mouse A1152 connected - open a longer script in Mono Develop - try to scroll with the ... Read more
[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...
All these methods return empty stacktraces in Android IL2CPP: --- UnityEngine.StackTraceUtility.ExtractStackTrace() --- System.Envir... Read more
[Deferred] ReRGrabPass will stop camera rendering while rendering option...
1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more
Camera with image effects throws error when certain game view aspect rat...
To reproduce: 1. Create a camera with Clear Flags set to "Depth Only" or "Don't Clear" 2. Attach an image effect to the camera 3. Se... Read more
Excessive garbage generated when accessing a non existent component
The project consists of two scenes: 1. GarbageTestCaseScene - it has a GameObject with a component/behaviour calling GetComponent() ... Read more
[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro: 1. Move mouse around (don't touch the... Read more
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