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0
votes
By Design

[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour ...

Package: 2D Render Pipeline

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Aug 21, 2019

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Version/s: 7.1.1

[2D][2D Lights and Shadows] Point Light seems to have a wrong behaviour when moving it in and out of a Light Reactor Repro Steps: 1.... Read more

4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

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Dec 18, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more

0
votes
Fixed

MeasureTextSize returns incorrect size when the used string value is onl...

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Sep 05, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4, 6000.0.0b1, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the “IN-51217_repro“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console Expected ... Read more

3
votes
Fixed

[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects

Package: Scriptable Render Pipeline Lightweight

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Jan 13, 2019

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Version/s: 4.1

Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more

0
votes
Third Party Issue

[Android][GLES3] Shading based on the difference between the sampled de...

Mobile

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Apr 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more

0
votes
Fixed

Mouse Input: can't drag HTML5 sliders in embedding page

WebGL

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Sep 13, 2016

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Version/s: 5.4.0f3

-e: see title, any interaction with the browser that involves a click and drag is not functioning. -repro:--create new project--save... Read more

0
votes
Fixed

[Android] Larger apk file when Using ASTC Texture compression

Texture

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Dec 07, 2019

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Version/s: 2018.3.14f1

ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip"2. In project tab, select "Referencer"3. Unity crashes at Component_Get... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

2
votes
Fixed

Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...

Package: 2D Sprite Shape

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Mar 22, 2023

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Version/s: 7.0.6, 9.0.1, 10.0.0-pre.2, 10.0.0

How to reproduce:1. Open the "URPTest" project2. Select the "Closed Sprite Shape" GameObject3. In the Inspector enable "Fill Teselat... Read more

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