Search Issue Tracker

0
votes
Fixed

Error when drag-and-dropping behaviour on sub-state

Inspector Functionality

-

May 02, 2017

-

Version/s: 2017.1.0b3

Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more

0
votes
By Design

"??" operator succeeds for destroyed objects

Scripting

-

Nov 22, 2017

-

Version/s: 2017.2.0f3

Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more

0
votes
Won't Fix

Joint's connected anchor changes have no effect when modified via Script...

-

Dec 10, 2024

-

Version/s: 2021.3.47f1, 2022.3.54f1

Reproduction steps:1. Open the attached "repro_IN-90547" project2. Open the "Assets/TestScene.unity" Scene3. Enter the Play Mode4. I... Read more

0
votes
Not Reproducible

SetParent() second parameter for maintaining world position ignores rota...

Scripting

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more

0
votes
Fixed

GameObject with tessellation shader is incorrectly greyed out after sear...

Scene/Game View

-

Aug 29, 2019

-

Version/s: 2018.3.1f1, 2020.1.0a3

Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more

0
votes
Duplicate

Editor UI is broken and NullReferences after changing scripts class name...

Themes

-

Mar 12, 2018

-

Version/s: 2018.1.0b6, 2018.1.0b9

To reproduce:1. Create a new project2. Select any game object3. In the inspector Add Component > any new script4. Open the script... Read more

0
votes
Fixed

[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...

Mobile

-

Apr 30, 2019

-

Version/s: 2019.1.0b2, 2019.1.0f2

Steps to reproduce:1. Open user attached project2. Switch build target to Android3. Press from main menu "BugReport > Build APK"4... Read more

0
votes
Active

Transform components are added when a prefab is baked with "TransformUsa...

Entity Component System (ECS)

-

Sep 29, 2025

-

Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more

0
votes
Fixed

"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...

-

Dec 12, 2024

-

Version/s: 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

-

Jan 24, 2016

-

Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.