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0
votes
By Design

List items wrongly initialized in the Inspector when values are declared...

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Nov 27, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more

0
votes
Duplicate

Importing certain FBX model crashes editor

Asset Import

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more

0
votes
Fixed

[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...

Themes

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Oct 22, 2018

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Version/s: 2018.2.4f1, 2018.3.0b7

Steps to reproduce:1. Create a new project2. Change DPI to 125% or higher in Windows 10 display settings3. Open Light Explorer4. Slo... Read more

0
votes
Fixed

Creating another Render Texture causes "assigning 3D texture to 2DArray ...

Texture

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Oct 23, 2020

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Version/s: 2020.2.0a13

Steps to reproduce:1. Create a new empty legacy project2. Create Render Texture and set type to 2D Array first, then type to Cube3. ... Read more

0
votes
Fixed

PSD Importer uses default format settings when overrides are selected on...

Package: 2D PSD Importer

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Oct 28, 2021

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Version/s: 4.0.0

How to reproduce:1. Open attached project (case_1376608.zip)2. In the Project browser click on the asset "Fei"3. In the Inspector wi... Read more

0
votes
Fixed

[HDRP] Rename "IOR" input port

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Sep 30, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12

In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more

0
votes
Fixed

com.unity.template.vr documentation page redirects to the latest VR temp...

Package: VR Template

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Jan 21, 2024

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Version/s: 8.0.1

Steps to reproduce:1. Create a new project with VR Template2. In the Editor, open the Virtual Reality Template window and click on "... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

2
votes
Fixed

Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a5

How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more

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