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35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Progressive Lightmapper

-

Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps:1. Download project "GIBug.zip" and open in Unity2. Edit > Preferences > GI Cache > Clean Cache3. Close ... Read more

93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

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Jan 17, 2013

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Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font ... Read more

17
votes
Fixed

[Shadows] Shape of shadows cast by particles changes depending on an ang...

Shuriken

-

Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "Particles.zip" using 5.32. Open scene "repro"3. Select particles to simulate them4. Tr... Read more

14
votes
Duplicate

PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2

XR SDK

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Dec 23, 2019

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Version/s: 2019.2.17f1

1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more

33
votes
Fixed

SDF Baking causes memory usage to continually rise when entering Play Mode

Visual Effects

-

May 31, 2022

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Version/s: 2021.3.3f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user attached "SDF Bake Bug.zip" project2. Enter Play Mode3. Open the Activity Monitor4. Open the "Memo... Read more

58
votes
Fixed

Deferred lighting doesn't work on Intel HD Graphics

Shadows/Lights

-

Sep 17, 2013

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Version/s: 4.2.1f4

Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) a... Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

-

Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more

14
votes
Not Reproducible

SHADERPASS has incorrect value when using Shader Graph for Built-In target

-

Dec 05, 2023

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Version/s: 2021.3.33f1

How to reproduce:1. Download and open the attached project2. Open the "GeneratedFromGraph-SG.shader" shader3. Go to line 1623 Expect... Read more

11
votes
Fixed

[Windows] HID input doesn't work in built scene for x86/32bit player

Package: Input System

-

Oct 01, 2019

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Version/s: 0.9.6

-e: the DS4 controller works well in the editor but not when built for windows standalone--works well in editor and built on OSX, al... Read more

31
votes
Fixed

Build fails with IL2CPP error when building in IL2CPP Scripting Backend

IL2CPP

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Jul 21, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more

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