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Fixed in 2022.2.21f1, 2023.2.0a9



Found in






Issue ID




Oculus Quest 2 build does not work when built with Vulkan



Reproduction steps:
1. Open the user’s attached project
2. Go to Player Settings > Player > Android > Other Settings > Graphics  APIs
3. Add Vulkan and remove OpenGLES3
4. Build and run on the device

Expected result: Oculus Quest 2 build works fine
Actual result: Oculus Quest 2 build screen stays black

Reproducible with: 2021.3.6f1, 2022.1.8f1 2022.2.0b2, 2023.1.0a2
Could not test with: 2020.3.37f1 (Assets\BNG Framework\Scripts\Core\GrabPoint.cs(211,25): error CS0234: The type or namespace name 'PrefabStageUtility' does not exist in the namespace 'UnityEditor.SceneManagement' (are you missing an assembly reference?))

Reproduces with these devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00099, Google Pixel XL (Pixel XL), Android 10, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530

- Build with version 2023.1.0a2 usually crashes or runs with a black screen, but sometimes launches with an empty scene and gloves texture instead.

  1. Resolution Note (fix version 2022.2.21f1):

    This version does not reproduce the issue, but in which version exactly the fix landed is unknown

Comments (6)

  1. daves

    Jul 07, 2023 20:38

    @ATOMICJOE and @LION-CHEN: The original test project no longer exhibits any issues using 2021 LTS (2021.3), which is the reason the issue was closed. If you still encountering an issue, please open a new bug and mention @daves in it to get it routed to me. As I hope you can agree, without having a problem, we really don't have anything to fix :-).

  2. atomicjoe

    Jul 05, 2023 23:40

    So, not fixing it for Unity 2021 LTS ???

  3. Lion_C

    Jun 28, 2023 06:36

    This is listed in the known issues of '2021.3.27f1'. Please consider reopening this issue for '2021.3.X'.

  4. DevDunk

    Jun 07, 2023 09:08

    Seems to work now in all recent unity releases!

  5. DevDunk

    Aug 08, 2022 18:35

    A possible issue could be graphics jobs. If I enable this the build breaks. I do not know if this was the original issue, as I reverted it to 2020 already.

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