Search Issue Tracker

0
votes
Fixed

[Android] Display.systemHeight and systemWidth return rendering values i...

Mobile

-

Oct 15, 2018

-

Version/s: 2018.2.5f1

Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Set the app resolution to 1280x720 or 640x... Read more

0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

-

Jan 04, 2020

-

Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

-

Jul 26, 2016

-

Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Fix In Review

[HDRP] Double camera preview

Package: Scriptable Render Pipeline HD

-

Jul 09, 2021

-

Version/s: 12

Version tested: 2022.1.0a1 + HDRP from packman Steps to reproduce: 1) Simply open HDRP template with latest Unity2) Select any camer... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

-

Nov 12, 2015

-

Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

0
votes
Fixed

":focus" style will not be shown when the UI element is unparented and r...

-

Feb 05, 2025

-

Version/s: 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Open the “UiToolkitLayout.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Press the Space key on the k... Read more

0
votes
Fixed

[Shadergraph] Setting a texture2d as the "main texture" fails and throws...

Package: Shader Graph

-

Jul 14, 2021

-

Version/s: 12.0.x

Repro steps1. create a shadergraph2. add a Texture2D property3. Right click and choose "Set as main texture"Expected result: it work... Read more

0
votes
Duplicate

[UWP] Build fails if there's a space at the end of "Product Name" (Playe...

Universal Windows Platform

-

Aug 16, 2017

-

Version/s: 2017.2.0b5

How to reproduce:1. Open any project (or create a new one)2. Open Player settings3. Add a space at the end of "Product Name" field (... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

-

Jan 10, 2017

-

Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
Duplicate

Timeline Animation flickers in Play Mode

Timeline

-

Jan 03, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "AnimationBugProj - Copy.zip"2. Open up Sequencing -> Timeline3. Select "ClimingDownL... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.