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0
votes
Active

Search text field visual controls for the Path binding in an Input Actio...

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Jun 02, 2025

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Version/s: 6000.0.50f1, 6000.1.6f1, 6000.2.0b3

Steps to reproduce: Create or open any Project with the Input System package installed Create an Input Actions Asset and double clic... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Fixed

UGUI elements do not stay centered when resizing a floating Game view Wi...

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Feb 03, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a1

How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more

2
votes
By Design

[Camera] Frame delay when rendering Camera into texture manually (cam.Re...

Camera

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Nov 12, 2015

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Version/s: 5.2.1f1

To reproduce the issue follow the steps:1. Open "1FrameDelay" scene2. Attach a script debugger to the "RenderToTexture.cs" file3. Se... Read more

0
votes
Fixed

[Android] Screen orientation is not working on second display of LG V50 ...

Android

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Jun 29, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more

0
votes
Duplicate

[UWP] Build fails if there's a space at the end of "Product Name" (Playe...

Universal Windows Platform

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Aug 16, 2017

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Version/s: 2017.2.0b5

How to reproduce:1. Open any project (or create a new one)2. Open Player settings3. Add a space at the end of "Product Name" field (... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

0
votes
In Progress

Nodes in Shader Graph are not selected when they are duplicated

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Jul 04, 2025

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Version/s: 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

How to reproduce:1. Open the attached “IN-106884” project2. Open the “TestShader” asset3. Drag select at least two nodes4. Duplicate... Read more

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