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[tvOS] Images.xcassets generated by Unity is not compatible with Xcode 7.2
To Reproduce: 1. Build & run the attached project for Apple tv (use Xcode 7.2).2. Observe that you'll get the errors from the co... Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce:1. Open the user's attached project2. Open Window > Asset Management > Localization Tables3. In the Localizat... Read more
Editor crashes on StripPrefabObjectsWhichAreNotReferenced after adding M...
Steps to reproduce:1. Open attached Unity project2. Open "GameObject" prefab in Prefab Mode3. Add a Mesh Renderer component to it in... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
Rec mode is broken
Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys.(Not... Read more
AudioSource returns wrong time when rotating camera
-e: see title -repro:--Open attached project--Build and run Main scene on browser--Rotate camera around--NOTICE AudioSource.time wil... Read more
Custom terrain lighting is inverted compared to Unity Terrain when rotat...
How to reproduce:1. Open the “IN-110952_HDRP_Terrain“ project2. Open the “TestScene”3. In the Inspector expand the “Continent Lighti... Read more
LocalizedString/LocalizedAsset - Should expand when label is clicked
The foldout should expand when the label is clicked, not just the arrow.!image-2020-11-16-15-59-22-697.png|thumbnail! Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
Screen.currentResolution value returns the wrong value
How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject