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Animator Transition slider is not in line with the mouse cursor while dr...
Reproduction steps:1. Open the attached project "animator_transitionSlider_case871160";2. Open the scene "test";3. Go to the Animato... Read more
[SPS] Deferred rendering player with SPS crashes on exit
This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more
[Quest] Editor crashes on UnityOpenXRHands_TryInitialize after entering ...
Steps to reproduce:1. Create a new VR/MR template2. Install XR Hands package3. Download the Hand Visualizer Sample4. Open the "HandV... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more
UI.Text BestFit does not work with japanese
Steps to reproduce:1. Create a UI Text object2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap"3. Set text ... Read more
[HDRP] Changes in ray tracing properties aren't saved in certain Volume ...
How to reproduce:1. Open the user's attached "DxrProfileTest" project2. In the Project window select the "Test Volume" Asset3. In th... Read more
GFX memory usage in editor is significantly higher than in player when u...
Reproduction steps:1. Open the attached project ("case_1334548.zip")2. Open the "SetMeshScene" scene: Project window > Assets >... Read more
[Editor] The "F" keyboard button to Focus on a GameObject in the Scene v...
Steps to Reproduce:1. Add a GameObject to a scene2. Select the GameObject in the Hierarchy3. Move mouse over the Scene View4. Press ... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject