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PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce:Editor:1. Open the user's attached project2. In the menu bar go to Build and select Build Player Batch Mode:1. Laun... Read more
[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
Number of SRP renderpass subpasses is limited to 8
Steps to reproduce:1. Open attached user's project "bug-renderpass-limit.zip"2. Open the "SampleScene.unity" Scene and enter Play Mo... Read more
Crash on EditorBuildSettings::GetConfigObject when closing a specific pr...
Reproduction steps:1. Open the attached project "CrashRepro"2. Close the project Expected result: Project closesActual result: Proje... Read more
[HDRP] Decal Projector with layer mask "nothing" doesn't affect transpar...
Repro steps:- Open scene in attached project- In HDRP Global Settings / Frame Settings / Camera, enable / disable "Decal Layers" !im... Read more
Batch mode Unity Editor crashes without stack trace when %APPDATA% is no...
How to reproduce:1. Download tester submitted shell script2. Tweak directories so they point to valid Unity editor3. Run script with... Read more
[DX12] Teleporter Demo player crashes in DX12
Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more
[UIToolkit] The selection in the input field doesn't change when pressin...
How to reproduce:1. Open the user's attached "TestTabIndex" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Select on... Read more
[Lumin] Project fails to build
Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more
'Welcome' and 'project selection' windows are connected with white strip...
To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size