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Feature Request

Votes

0

Found in

6000.0.63f1

6000.2.14f1

6000.3.0f1

6000.4.0a5

6000.5.0a3

Issue ID

UUM-128596

Regression

No

Number of SRP renderpass subpasses is limited to 8

-

Steps to reproduce:
1. Open attached user's project "bug-renderpass-limit.zip"
2. Open the "SampleScene.unity" Scene and enter Play Mode
3. Select "Assets/CustomRenderPipeline.asset"
4. Modify the number of subpasses

Expected results: as the number of subpasses increases, the color of the cubes approaches closer to white
Actual results: increasing the number of subpasses to any number greater than 8 results in the error message "The render pass exceeds(9) the limit of allowed subpasses(8)." and rendering is corrupted

Reproducible with: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a3

Environment tested: Windows 11 24H2

Notes:
-Attached (6000.0.0b15-player-max-subpasses.patch) is a patch against Unity source that demonstrates a quick fix (increasing the limit from 8 to 16, and fixing an incorrect assert)

  1. Resolution Note:

    At the moment, there is an expected limit of 8 subpasses. We have taken note of the suggestion to look into a possible increase in the future and will evaluate whether this is possible but, as of today, this is expected behavior.

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