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Fixed
Fixed in 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1
Votes
0
Found in
6000.0.63f1
6000.2.14f1
6000.3.0f1
6000.4.0a5
6000.5.0a3
Issue ID
UUM-128596
Regression
No
Number of SRP renderpass subpasses is limited to 8
Steps to reproduce:
1. Open attached user's project "bug-renderpass-limit.zip"
2. Open the "SampleScene.unity" Scene and enter Play Mode
3. Select "Assets/CustomRenderPipeline.asset"
4. Modify the number of subpasses
Expected results: as the number of subpasses increases, the color of the cubes approaches closer to white
Actual results: increasing the number of subpasses to any number greater than 8 results in the error message "The render pass exceeds(9) the limit of allowed subpasses(8)." and rendering is corrupted
Reproducible with: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a3
Environment tested: Windows 11 24H2
Notes:
-Attached (6000.0.0b15-player-max-subpasses.patch) is a patch against Unity source that demonstrates a quick fix (increasing the limit from 8 to 16, and fixing an incorrect assert)
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Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0b1):
Fixed in 6000.5.0b1
Resolution Note (fix version 6000.5.0b1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.4.1f1):
Fixed in 6000.4.1f1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1