Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.52f1
Issue ID
UUM-110846
Regression
No
Crash on EditorBuildSettings::GetConfigObject when closing a specific project
Reproduction steps:
1. Open the attached project "CrashRepro"
2. Close the project
Expected result: Project closes
Actual result: Project crashes
Reproducible with: 2022.3.53f1, 6000.0.52f1
Not reproducible with: 6000.1.10f1, 6000.2.0b7
Fixed in: 2022.3.54f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FF64CA1BF87 (Unity) EditorBuildSettings::GetConfigObject
0x00007FF64B6D6D49 (Unity) EditorBuildSettings_CUSTOM_GetConfigObject
0x000001C96C4D79EA (Mono JIT Code) (wrapper managed-to-native) UnityEditor.EditorBuildSettings:GetConfigObject (string)
0x000001C96C4D789B (Mono JIT Code) UnityEditor.EditorBuildSettings:TryGetConfigObject<T_REF> (string,T_REF&){noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Thank you for reporting a bug to Unity.
This bug has been fixed in newer versions of the editor (Supported and LTS versions).
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.