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0
votes
Fixed

The new NavMesh components are not under Navigation tab in AddComponent ...

AI

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Dec 10, 2015

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Version/s: 5.4.0a5

The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more

0
votes
Fixed

Linux Editor freezes when using Vulkan and switching the Color Space to ...

Linux

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Aug 09, 2020

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Version/s: 2019.4.7f1

How to reproduce:1. Create a new project2. Go to the menu bar "Edit > Project Settings..."3. In the "Project Settings" window go ... Read more

3
votes
Won't Fix

Using "Run all in player (Android)" does not update test tree with test ...

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.9

Reproduction steps:1. Open "tdd-asteroids-master 5.zip" project2. Open the Play mode Test Runner3. "Run all in player" Case#1:Expect... Read more

0
votes
Fixed

[SRP] ScriptableRenderContext.DrawShadows does not take into account dif...

Package: Scriptable Render Pipeline Core

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Feb 23, 2021

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Version/s: 8.3.1

How to reproduce:1. Open the user's attached "reign-srp-LTS.zip" project in 2020.2 or higher2. Open the "Toon" Scene3. Observe the s... Read more

1
votes
By Design

Plugins folder compiles even when nothing has changed in that folder

Scripting

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project- Project contains a single empty script at the root and a single script file with thousan... Read more

0
votes
Won't Fix

UI Button: Left or Right horizontal alignment gives no indent from the b...

UI

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Oct 11, 2016

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Version/s: 5.5.0b7

1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more

0
votes
Fixed

LoadLevel does not work with unsaved scenes

Asset Loading

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more

0
votes
Fixed

[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...

Terrain

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Oct 09, 2018

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Version/s: 2018.3

Probably a remnant of old Terrain Repro:1. Create/open a project using Unity 2018.3.0b6 or later2. Create a Terrain3. Select the Smo... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

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Dec 16, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more

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