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0
votes
Fixed

[Profiler] Errors are produced in Console when switching between Flow Ev...

Profiling

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May 06, 2020

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Version/s: 2020.2, 2020.2.0a11

How to reproduce: 1. Open user's attached "1241230_profiler" project 2. Open Profiler (Window->Analysis->Profiler) 3. Enter Play Mod... Read more

0
votes
Fixed

Warning appears when Scrollbar Navigation is set to Vertical and Directi...

Package: UGUI

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May 08, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open attached Unity project 2. Load scene "SceneWithNewEventSystem" 3. Select Canvas->Bkg->ScrollView -> Scroll... Read more

0
votes
Fixed

Crash in GameObject::QueryComponentByType(Unity::Type const*) const when...

Scene Management

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Apr 19, 2020

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Version/s: 2020.1.0a15, 2020.1.0b5, 2020.2

How to reproduce: 1. Download the tester-attached Scene(SampleScene.unity) 2. Create a new Unity project 3. Import and open the Scen... Read more

0
votes
Fixed

AssetDatabase.CreateAsset generates uneccessary content into a text file...

Asset - Database

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Apr 24, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

Reproduction steps: 1. Open the project from the attached file "1241343.zip" 2. In the toolbar go to Custom > TextTest 3. From Asset... Read more

0
votes
Fixed

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...

Package: Entity Component System (ECS)

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May 03, 2020

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Version/s: 0.10.0-preview.6

Reproduction steps: 1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove" 2. Enter Play Mode and wait for about a ... Read more

0
votes
Fixed

[ECS] Crash on Transform::GetPosition when accessing object's position i...

Package

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May 05, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open the attached "case_1244474.zip" project 2. Load the "SamepleScene" 3. Enter Play mode -- Observe the cra... Read more

0
votes
Duplicate

[URP] Setting Shader properties on material instances via script does no...

Package: Shader Graph

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May 06, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached 'project-1233558.zip' project and load the 'SRPBatching' scene 2. Locate 'UniversalRP-HighQua... Read more

0
votes
Fixed

[Addressables] Group label is not completely deleted when removing it wi...

Package: Build Pipeline - Addressables

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May 11, 2020

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Version/s: 1.8.3

To reproduce: 1. Open up users attached project 2. Go into Window > Asset Management > Addressables > Groups 3. Make sure 'GameOb... Read more

0
votes
Duplicate

'task.computeData.buffer == NULL' errors when multiple particle systems ...

Visual Effects - Legacy

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Apr 28, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.2

Steps to reproduce: 1. Open User-supplied project -> Sample Scene 2. In the "PressSpaceToSpawnFire" GameObject, drag the "Fire" pref... Read more

0
votes
Fixed

Duplicating a folder creates two copies when the folder contains two or ...

Project Browser

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Apr 29, 2020

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Version/s: 2018.4.20f1, 2018.4.22f1

How to reproduce: 1. Open the attached 'project-1242700.zip' project 2. Select the 'Test' folder 3. Duplicate it ('Ctrl' + 'D') Exp... Read more

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