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[UI Toolkit] An error is thrown in Console window when switching Editor’...
Reproduction steps: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Add UI Toolkit package fr... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce: 1. Open user's attached "TestPerformance.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Open the Game... Read more
Type or namespace name UIDocument could not be found when opening the pr...
Reproduction steps: 1. Open the attached project "1408441.zip" 2. Observe the console Expected result: No errors upon opening the p... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce: 1. Open the user's attached project 2. Open Menu > Window > Test Window 3. Move the cursor to the dragline above t... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps: 1. Open the attached Unity project "Test Solo UI.zip" 2. Go to File > Build Settings and switch to Android Platf... Read more
[UI Toolkit] "OnPointerEnter" isn't called when hovering on an element w...
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Enter Play Mode and move the slider 3. Without releasing the pointer move t... Read more
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps: 1. Open the user's attached project 2. Open Unity > Preferences > General 3. Change Editor Theme to Light mode 4... Read more
[UIToolkit] ArgumentExceptions are thrown and spammed after transition w...
UIToolkit throws an ArgumentException followed by a continuous neverending stream of Exceptions when a VisualElement that is not the... Read more
[UIToolkit] PointerDownEvent does not report mouse button presses in Build
Reproduction steps: 1. Open the attached user's project "NewUI.zip" 2. Build for Standalone Player 3. Click on the pink panel 4. Che... Read more
MouseLeaveEvent is not triggered when destroying target
How to reproduce: 1. Open the attached project "My project.zip" 2. Enter Play Mode 3. Click the "test" button at the top of the Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object