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Reproduction steps: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Add UI Toolkit package fr... Read more
How to reproduce: 1. Open user's attached "TestPerformance.zip" project 2. Open "SampleScene" Scene (Assets/Scenes) 3. Open the Game... Read more
How to reproduce: 1. Open the attached 'project-1231302.zip' project 2. Select 'ListViewBug' > 'OpenWindow' 3. Select an Element in ... Read more
When no panel is selected in the Panel's dropdown list from the UIElements Debugger window and tried to search the panel by "type, n... Read more
How to reproduce: 1. Open the attached 'project-1231301.zip' project 2. Select 'ListViewBug' > 'OpenWindow' 3. Select a TextField in... Read more
How to reproduce: 1. Open attached project "UIToolkit.zip" 2. In the Tool-bar select Window > BugExample > PasswordWindow 3. Click t... Read more
Repro Steps Create a UXML file where the root has a width and height of 100% Add a child width a width of 128x128, and assign a back... Read more
Reproduction steps: 1. Open the attached project "case1244539.zip" 2. In Menu bar, open Window -> UIElements -> Test 3. Focus on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy