Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
1415703
Regression
No
UI Toolkit Event Debugger renders incorrectly in light mode
Reproduction steps:
1. Open the user's attached project
2. Open Unity > Preferences > General
3. Change Editor Theme to Light mode
4. Open Window > UI Toolkit > Event Debugger and observe
Expected result: Event Debugger is fully light-themed
Actual result: Event Debugger has only light-themed headers
Reproduced with: 1.0.0 (2021.3.0f1, 2022.1.0b16, 2022.2.0a10)
Could not test with: 2019.4.38f1 (UI Toolkit was not introduced yet), 1.0.0-preview.18 (2020.3.33f1) (no Event Debugger)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note:
We have recently decided to stop supporting UI Toolkit Event Debugger apart from fixing absolute show stoppers.
In the next year or so this feature will be clearly marked as experimental and opt-in in Unity to better communicate this situation.