Search Issue Tracker
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more
Script Execution Order not respected across scenes, each scene has its o...
Steps to reproduce:1) open the attached project2) open 'BaseScene' and drag 'AdditiveScene' into hierarchy3) play4) observe console ... Read more
Inspector displaying wrong characters when using ANSI encoding and non l...
How to reproduce:1. Open the attached project (case_1308927_Shader_Characters)2. Open OnlyColor.shader with Visual Studio3. Delete a... Read more
[Renderer] GPU Instancing glitches out mesh particles when a standard pa...
Repro steps: 1. Open Scene1 from the attached project.2. Drag the AssignMe material from the project window onto the particle system... Read more
GameObjects are re-enabled when they are transferred to a Scene created ...
How to reproduce:1. Open the “IN-90418-AudioSceneBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “Manager“ ... Read more
[WSA] TouchScreenKeyboard.wasCanceled is always false
On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more
Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps:1. Create a new empty Project2. Press Play3. Press Stats Expected result: The FPS is relatively the same across a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved