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Won't Fix

Votes

0

Found in

2021.3.47f1

2022.3.54f1

6000.0.31f1

6000.1.0a8

Issue ID

UUM-90572

Regression

No

GameObjects are re-enabled when they are transferred to a Scene created with the CreateSceneParameters set

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How to reproduce:
1. Open the “IN-90418-AudioSceneBug.zip“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Select the “Manager“ GameObject in the Hierarchy
5. Click the “Instantiate“ checkbox in the Inspector
6. Click the “Move to Physics Scene“ checkbox in the Inspector
7. Listen

Expected result: No sound is produced
Actual result: A sound is produced

Reproducible in: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a8

Reproduced on: Windows 11 Pro (23H2), Windows 10 (by the reporter)
Not reproduced on: No other environment tested

Notes:
- The issue occurs only in Scenes where localPhysicsMode is set to either Physics2D or Physics3D and not when it is set to None
- If CreateSceneParameters does not define the localPhysicsMode, the issue will not reproduce

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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