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[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
[EventTrigger] EventTrigger does not trigger the events on WebGL builds
Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
NullReferenceException is thrown when Vanilla.Biome+SerializedArray is p...
How to reproduce:1. Open attached Unity project "Biomes"2. Load scene "Test"3. Select Tester in the Hierarchy4. Press "Add Runtime F... Read more
[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...
How to reproduce:1. Open the user’s attached “URP_ErrorCheck” project2. Open the “Scene” Scene3. Select the “Main Camera” GameObject... Read more
Long IL2CPP build time when project has a .ufbx library wrapper
Reproduction steps:1. Open the attached “repro_IN-92400“ project2. Change the “Scripting Backend“ to “IL2CPP” (“Edit → Project Setti... Read more
Cannot select projects when hovering tooltip is displayed in Unity Hub P...
How to reproduce:1. Open Unity Hub2. Hover the mouse over a project with a long directory path (so that the path is truncated and a ... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity2. Select "fantasy_map_1540172593364.svg" in Asse... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
Import Activity Window takes long time to open
Based on this forum post: https://forum.unity.com/threads/import-activity-window-2021-2-0a19-and-up.1115911/#post-7208497 We can see... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons