Search Issue Tracker
UI elements size changes when switching focus between multiple game pane...
Steps to reproduce:1. Open User-supplied project ("SplitFlapEngine.zip")2. Enter Play mode3. Switch the top Game panels aspect ratio... Read more
Move tool transform handle drawing bugs out when editor camera is on sam...
Steps to repro:1. Create a new project2. Add a 3D cube to 0,0,0 and select it3. Make sure "move tool" is active4. Add the provided s... Read more
Particle System GameObjects plays on selection after being stopped when ...
How to reproduce:1. Open attached project (“ReProjectParticles1.zip”)2. Open SampleScene scene3. Select Test1 and Test2 GameObjects4... Read more
[Metal]Custom shader isn't visible in Build and Player when using Metal
How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more
Unlit Shaders render a Shadow Map in Forward rendering when Cascaded Sha...
How to reproduce:1. Download and open the project "1166107.zip"2. Open and enable the Frame Debug window3. Open Graphics settings in... Read more
Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...
How to reproduce:1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit)2. Open the "Samp... Read more
After creating a new script the default script execution order remains i...
How to reproduce:1. Open attached project "CallOrderBug.zip" and scene "SampleScene"2. Duplicate "CallOrderTestB4" and rename it to ... Read more
[Linux] [Bugreporter] Suggestion box never updates
To reproduce:1) Launch bug reporter2) Write anything in Title Expected: Several suggestions are given belowActual: The box below tit... Read more
CullingGroup.QueryIndices() returns different results when executing a b...
Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more
[NavMesh] NavMesh fails to create all portals connecting two tiles when ...
To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons