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0
votes
Won't Fix

UI elements size changes when switching focus between multiple game pane...

uGUI

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("SplitFlapEngine.zip")2. Enter Play mode3. Switch the top Game panels aspect ratio... Read more

0
votes
Duplicate

Move tool transform handle drawing bugs out when editor camera is on sam...

Scene/Game View

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May 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Create a new project2. Add a 3D cube to 0,0,0 and select it3. Make sure "move tool" is active4. Add the provided s... Read more

1
votes
Won't Fix

Particle System GameObjects plays on selection after being stopped when ...

Visual Effects - Legacy

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Nov 28, 2019

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Version/s: 2017.4, 2019.2.14f1, 2020.1

How to reproduce:1. Open attached project (“ReProjectParticles1.zip”)2. Open SampleScene scene3. Select Test1 and Test2 GameObjects4... Read more

0
votes
Won't Fix

[Metal]Custom shader isn't visible in Build and Player when using Metal

MacOS

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached WeatherMaker.zip project2. Run the demo scene3. In the cloud dropdown select heavy clouds4. No... Read more

0
votes
Won't Fix

Unlit Shaders render a Shadow Map in Forward rendering when Cascaded Sha...

Shaders

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the project "1166107.zip"2. Open and enable the Frame Debug window3. Open Graphics settings in... Read more

0
votes
Won't Fix

Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...

Graphics - General

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit)2. Open the "Samp... Read more

6
votes
By Design

After creating a new script the default script execution order remains i...

Scripting

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "CallOrderBug.zip" and scene "SampleScene"2. Duplicate "CallOrderTestB4" and rename it to ... Read more

0
votes
Fixed

[Linux] [Bugreporter] Suggestion box never updates

Linux

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May 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Launch bug reporter2) Write anything in Title Expected: Several suggestions are given belowActual: The box below tit... Read more

0
votes
Won't Fix

CullingGroup.QueryIndices() returns different results when executing a b...

Graphics - General

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May 14, 2019

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Version/s: 2017.4.0f1, 2018.3.13f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive2. Launch a Batch file "start.bat" wit... Read more

0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

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