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0
votes
Fixed

System becomes slow when using a Particle System with a Material that ha...

Visual Effects - Legacy

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May 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When using a Particle System with a Material that has a Shader that uses a Custom Shader GUI it will end up in a state where every r... Read more

0
votes
Fixed

Update Mode "Animate Physics" doesn't work when a GameObject is Animated...

Animation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

4
votes
Fixed

[OSX] Switching to windowed via scripting API fails when "Allow Fullscre...

MacOS

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Sep 12, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

When "Allow Fullscreen Switch" is NOT checked, if script API is used to change the Player from fullscreen to windowed mode, the Play... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Create a new project2. Switch platform to UWP and build project3. Navigate to "BuildLocation\GameName_BackUpTh... Read more

0
votes
Fixed

Canvas is rendered on top of other GameObjects in every viewing angle in...

uGUI

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Apr 08, 2020

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Version/s: 2017.4.37f1, 2018.4.16f1, 2019.3.0f4, 2019.3.0f6, 2020.1.0a17, 2020.2

How to reproduce:1. Open the project "case_1235078-World_Space"2. Open the scene "SampleScene"3. Modify the viewing angle in the Sce... Read more

0
votes
By Design

Warnings are appearing when creating new scripts and project has more th...

Asset - Database

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Apr 10, 2019

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Version/s: 2017.4, 2017.4.25f1, 2018.3, 2019.1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached '1144992.zip' project2. Create a new script3. Observe the Console Expected result: No messages... Read more

0
votes
Fixed

Sub-State Machine appears in an Animator when inspecting an Animator Con...

Animation

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Apr 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open "SampleScene" from "1146244_AnimatorIssue.zip" project2. Open Animator window3. Select Sphere object in t... Read more

0
votes
Won't Fix

UI elements size changes when switching focus between multiple game pane...

uGUI

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("SplitFlapEngine.zip")2. Enter Play mode3. Switch the top Game panels aspect ratio... Read more

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