Search Issue Tracker
Unity editor crashes in WalkTypeTree when adding OnClick event to multip...
To reproduce:1. Open attached project2. Open "MainScene" scene3. In hierarchy navigate to UI/MainMenu/ButtonsPanel4. Select all obje... Read more
Gradle error is thrown when attempting to build empty URP Android project
Reproduction steps:1. Create a new “3D (URP)” project2. Open Build Profiles window (File > Build Profiles)3. Select “Android” pla... Read more
'Prefab has missing scripts. Open Prefab to fix the issue. ' warrning o...
Repro steps:1. Open the attached project2. Select 'Capsule' prefab in the Prefabs folder3. Notice the 'Prefab has missing scripts. O... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce:1. Open the attached repo-812099.zip project2. Enter the Play mode Expected: no errors in the Console window Actual... Read more
VisualElement becomes stuck when using UnityEditor.Experimental.GraphVie...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” Scene3. Enter the Play Mode4. Press the "... Read more
Build And Run button is not active when Platform is switched
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
Setting hideFlags to HideFlags.None on a component breaks the prefab
To reproduce: 1. Open attached project2. Select Cube prefab in Project view3. Right click on Hideflagstest script component on the p... Read more
[Android] Galaxy S20 freezes after several seconds with animated charact...
Steps to reproduce:1. Open attached project "803118 S20 Crash.zip"1.1 Make sure "GPU Skinning" checkbox in "Player settings" window ... Read more
Animation event does not fire on the last frame of looping animations
To reproduce:1. Open attached project2. Open "Test" scene3. Select "AnimationEventReceiver" game object in hierarchy4. Open Animatio... Read more
[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...
When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved