Search Issue Tracker
Meshes with Blendshapes have higher memory usage
How to reproduce:1. Open attached project "2020.2.7f1-BlendshapesMemory.zip"2. Put "character.fbx" in the scene3. Open Window -> ... Read more
CIL Linker errors are thrown when building with IL2CPP/WebGL
How to reproduce:1. Open the attached project ("case_1169771-License_Manager.zip")2. Try making IL2CPP/WebGL build Expected results:... Read more
The "run last build" should apply to the last build using the build prof...
Affected platforms: consoles The build profile should contain the final build folder (currently it's global). So the "run last build... Read more
[Player Settings] [Common] [Scripting Compilation] - Update scripting de...
Steps to reproduce: 1. Open Files > Build Profiles 2. Create a build profile, make it active (press Switch Profile) 3. Add player... Read more
Non-power of two DDS file with mips not importing correctly
Reproduction steps:1. Open the attached project2. Select "Assets/broken-npot-png"3. In Inspector's preview window, change the MIP va... Read more
Content in "Asset PostProcessors" Section Not Vertically Centered in Box
Steps to reproduce: Create a new Unity Project with URP Template Select a relevant asset in the Project window that triggers the dis... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
Crash on D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBu...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[MSE] Creating a prefab moves the game object to a different scene
To reproduce:1. Open attached project2. Add "scene1" and "scene2" to the hierarchy3. Set "scene1" as active scene in the hierarchy4.... Read more
[Silicon] ModelImporter.Import takes a long time when opening a project ...
Reproduction steps:1. Open the attached “ReproProject” project in batch mode with the following Command-line arguments: “[UNITY PATH... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks