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Fixed

Votes

0

Found in

5.3.0f1

Issue ID

745677

Regression

Yes

[MSE] Creating a prefab moves the game object to a different scene

Assets Management

-

To reproduce:
1. Open attached project
2. Add "scene1" and "scene2" to the hierarchy
3. Set "scene1" as active scene in the hierarchy
4. Expand "scene2" in the hierarchy
5. Drag "OverlayCanvas2" game object to the Assets folder (in Project window) to create prefab

Expected behavior: successfully created prefab
Actual behavior: besides created prefab, "OverlayCanvas2" game object moved to "scene1"

Workaround: Select "scene2" as active and then make prefabs from that scene game objects.

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