Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f1
Issue ID
745677
Regression
Yes
[MSE] Creating a prefab moves the game object to a different scene
To reproduce:
1. Open attached project
2. Add "scene1" and "scene2" to the hierarchy
3. Set "scene1" as active scene in the hierarchy
4. Expand "scene2" in the hierarchy
5. Drag "OverlayCanvas2" game object to the Assets folder (in Project window) to create prefab
Expected behavior: successfully created prefab
Actual behavior: besides created prefab, "OverlayCanvas2" game object moved to "scene1"
Workaround: Select "scene2" as active and then make prefabs from that scene game objects.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment