Search Issue Tracker
Fixed in 2019.4.X
Votes
0
Found in
2019.1.0a6
Issue ID
1097054
Regression
No
Realtime emissive materials affect baked lightmaps
Steps to reproduce:
1. Download the attached project and open EmissivesTest01 (Assets > Scenes)
2. In the Assets > Materials folder, select MagentaEmissive and TealEmissive materials and set their Global Illumination mode to Realtime
3. In the Lighting Settings window, make sure that Realtime GI is unchecked, and Baked GI is enabled
4. Bake scene lighting
5. Notice that the baked GI is still affected by realtime emissives
Notes:
- Affects both PLM and Enlighten
- As an added suggestion, three modes for emissives GI contribution could be implemented: None, Baked, and Realtime.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException" is thrown when clicking "Ctrl+Z" after opening Gradient Editor
- Breadcrumbs don't change names when graphs are renamed
- Adaptive Probe Volumes require a second bake for correct probe lighting data when Min Probe Spacing is changed in URP
- GUI Skin Asset dropdowns show expanded arrow icon but do not display content when opened with arrow keys
- Seams are visible in reflective surfaces when using box projection in Android Build Profile
Add comment