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Fixed in 2019.4.X
Votes
0
Found in
2019.1.0a6
Issue ID
1097054
Regression
No
Realtime emissive materials affect baked lightmaps
Steps to reproduce:
1. Download the attached project and open EmissivesTest01 (Assets > Scenes)
2. In the Assets > Materials folder, select MagentaEmissive and TealEmissive materials and set their Global Illumination mode to Realtime
3. In the Lighting Settings window, make sure that Realtime GI is unchecked, and Baked GI is enabled
4. Bake scene lighting
5. Notice that the baked GI is still affected by realtime emissives
Notes:
- Affects both PLM and Enlighten
- As an added suggestion, three modes for emissives GI contribution could be implemented: None, Baked, and Realtime.
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