Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2023.2.0a22
Issue ID
UUM-41441
Regression
Yes
[HDRP] Rendering artifacts when 3D HDRP Template Readme asset is selected and the Inspector window resized
How to reproduce:
1. Create a Unity project using a 3D HDRP Template
2. Try resizing the Project window (or Inspector window)
3. Observe the Inspector window and the text in it
Expected results: No rendering artifacts are visible in the Inspector window
Actual result: Rendering artifacts are visible in the Inspector window
Reproducible with: 2023.2.0a22, 2023.2.0a23
Not reproducible with: 2023.2.0a21
Reproduced on: macOS Ventura 13.3.1 (Apple M1 Max), Windows 10
Note:
- Issue is reproducible every time when creating a new project
- Issue is gone when other objects are selected in the project (for example other Assets in the Project window)
- Issue starts reproducing on Windows 10 using 2023.2.0a23 Unity version, no repro on 2023.2.0a22
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Resolution Note:
The issue is no longer reproducible on: 2023.2.7f1
Resolution Note (2023.2.X):
The issue is no longer reproducible on: 2023.2.7f1