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Size of ShadowCaster2D with Casting Source set to a Collider increases w...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
GameObjects with a material derived from a Custom Lighting Surface Shade...
How to reproduce:1. Open the “Deferred-Render-Target.zip“ project2. Open the “DeferredViewportBug“ Scene3. Open the Game View tab4. ... Read more
ArgumentOutOfRangeException when manipulating the Project Settings searc...
Reproduction steps:1. Open the attached “Repro“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the “... Read more
[Linux] Touch freezes in Player when any mouse button is clicked
Reproduction:1. Open the attached “touch_bug_project”2. Click File > Build And Run3. In Player, touch the screen with your finger... Read more
UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable...
Reproduction steps:1. Open the “VolumeManagerError.zip” Project2. Open the “VolumeManagerError” Scene3. In the Hierarchy window, sel... Read more
Hinge Joint transforms are reset when toggling the "useMotor" property
Reproduction steps:1. Open the attached “JointTest.zip” Project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the “S”... Read more
UI Builder Text field leaves the first letter and the cursor jumps over ...
Reproduction steps:1. Open the attached “IN-72875.zip” Project2. Navigate to the UI Builder Window (Window > UI Toolkit > UI B... Read more
Motion Vector texture reports incorrect Mesh data when Mesh is coming fr...
Reproduction steps:1. Open the attached “MBlurIssue.zip” Project2. Open the “Scenes/SampleScene” scene3. Enter the Play mode4. Obser... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more
Serialized field is indented too much in the Inspector when CustomEditor...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size