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0
votes
By Design

Part of a clickable label's area becomes unclickable when using GUILayou...

IMGUI

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May 04, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached 'project-1244210.zip' project2. Select the 'GameObject' in the Hierarchy window3. In the Inspe... Read more

1
votes
Fixed

CubemapInspector error spam when a native Cubemap texture is being inspe...

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Jan 04, 2023

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Version/s: 2022.1.21f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a1, 7000.0.0a1

How to reproduce: Open the project “IN_19061” Enter the Play Mode Select the "CubemapRepro" GameObject in the hierarchy. Observe the... Read more

0
votes
Won't Fix

Object bumps into a corner of a PolygonCollider2D if there is a diagonal...

Physics2D

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Apr 30, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "PolygonCollider2D Diagonal Test.zip"1. Play "test" scene.2. Hold horizontal input axis ... Read more

0
votes
Won't Fix

[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...

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Sep 23, 2016

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Version/s: 5.4.1p2

How to reproduce:1. Create a new project2. Create a tree in hierarchy3. There will be tree root node created and it has Shadow caste... Read more

4
votes
Fixed

[iOS 11][Metal][Unity 5.6] Execution error appears (IOAF code 4) when fo...

iOS

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Nov 01, 2017

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Version/s: 5.6.4f1

To reproduce:1. Open project attached by the user2. Make sure you set device's graphics API to Metal3. Build it for iOS with "TEST" ... Read more

0
votes
Fixed

[iOS7] Inverted screen size in landscape mode during Awake

iOS

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Nov 18, 2015

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Version/s: 5.2.2p3

How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run- The Xcode log reports that during Aw... Read more

0
votes
Fixed

[MSE] Changing the active scene manager causes differences in rendering ...

Scene/Game View

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Nov 18, 2015

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Version/s: 5.3.0f1

Steps to repro:1. Launch the attached project2. Load scene 23. Click on play4. If the button does not appear in the screen then stop... Read more

0
votes
By Design

PointerUpEvent is not registered by VisualElement when DragAndDrop is used

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.12f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tests > Pointer Up Test3. Click on the gre... Read more

0
votes
Duplicate

Opening external applications (like code editor) makes all additional/ex...

Themes

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Mar 22, 2018

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Version/s: 2017.3.0f1, 2017.3.1f1

Reproduction Steps:1. Create new project2. Separate Project, Console or other tabs to their own windows3. Create new script4. Double... Read more

0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

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May 05, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more

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