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A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more
[BatchMode] Crash when using -buildTarget in batch mode to change platform
To reproduce: 1) Download attached project 2) Run Unity through command line like this: '<Path_to_Unity>/Unity.exe -batchmode -nogra... Read more
UI Button doesn't update its SelectionState after interactable value change
To reproduce: 1. Open attached project "buttonstates.zip". 2. Play "Scene" scene. 3. Click on left button, then on the right. When B... Read more
Built game crashes the player when ParticleSystem.emission component is ...
To reproduce : 1.Download and open attached project 2.Go to File 3.Press Build&Run option 4.Play the game at default options Repro... Read more
[Animation] Vertex Compression is not disabled if Mesh Compression is tu...
If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more
CanvasRenderer.onTransformChanged is called every frame when the parent ...
Reproduction steps: 1. Open the attached project "CanvasTest.zip"; 2. Open the only scene; 3. Enter a play mode; 4. Open the Profile... Read more
[UI] Parent Content Size Fitter incorrectly recalculating on Descendant ...
To reproduce: 1) Open attached project 2) Expand the hierarchy to the maximum possible 3) In one of the Item Containers, start disab... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip" 2. Open "test" scene 3. Change Shading Mode from Shaded to Shaded Wir... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce: 1. Open the attached project (UICanvasBugReport.zip) 2. Open the Assets/NotOk.unity scene 3. The NotOk scene has... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material