Search Issue Tracker

0
votes
Won't Fix

Errors start appearing when repeatedly loading an asset bundle

Asset Bundles

-

Nov 01, 2015

-

Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "main"3. Press "play" Note that when the counter reaches ~400 (sometimes sooner, some... Read more

0
votes
Fixed

An error is thrown when playing .mov file which was made on iPhone IOS 10

Video

-

Jul 30, 2018

-

Version/s: 2018.2.1f1

How to reproduce:1. Open the attached "Test.zip" project and open the Sample Scene2. Go to the Project folder -> Resources -> ... Read more

1
votes
Fixed

Particle System is not playing on awake when Reload Scene enter Play mod...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2019.3, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more

0
votes
Not Reproducible

Texture inspector UI loads twice

UI

-

Sep 20, 2016

-

Version/s: 5.5.0b4

The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

-

May 01, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

0
votes
Duplicate

Editor gives no previews for submeshes

Editor - Other

-

Feb 09, 2016

-

Version/s: 5.4.0b5

Repro: 1. Open attached project.2. go to Models/Static/3. Click a mesh and expand it to see submeshes4. observe no submesh Read more

0
votes
Won't Fix

Dragging materials onto specific LOD objects fails when the LOD group ob...

Scene Management

-

Apr 28, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more

0
votes
Won't Fix

AssetDatabase: RenameAsset()file does not check output length and automa...

Scene Management

-

Sep 28, 2015

-

Version/s: 5.1.4f1

How to reproduce:1. Open the attached project2. User uses AssetDatabase.RenameAsset() to rename the file3. It will generate some Uni... Read more

1
votes
Fixed

[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...

Shader System

-

Mar 02, 2020

-

Version/s: 2019.3.0f6, 2020.1.0a21, 2020.2, 2021.1

How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more

0
votes
By Design

Raycast hits a sprite in the back, but not the sprite in the front when ...

uGUI

-

Mar 09, 2018

-

Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Collider2dOrderBug.zip)2. Open the "Demo" scene3. Enter Play mode4. There a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.