Search Issue Tracker

By Design

Votes

0

Found in

2018.1.0b10

Issue ID

1011483

Regression

No

Raycast hits a sprite in the back, but not the sprite in the front when Default sorting layer is the topmost sorting layer

UI

-

-

Priority: 4Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

To reproduce:

1. Open the project, attached by the user (Collider2dOrderBug.zip)
2. Open the "Demo" scene
3. Enter Play mode
4. There are two sprites on the right of the screen, press the top one
5. Observe, how the sprite behind the clicked sprite chnages color instead of the clicked sprite
6. Move the Default sorting layer to be the last (first in the list)
7. Click on the top sprite again
8. Observe, that everything works as expected

Expected: raycast hits the sprite that is in the front

Reproduced in 2017.1.3p2, 2017.2.2p1, 2017.3.2f1, 2018.1.0b10,2018.1.0b12, 2018.2.0a5

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.