Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.0b4
Issue ID
833516
Regression
Yes
Texture inspector UI loads twice
The UI loads again after modifying a script.
1.Add a script and a texture to a new project; or use the provided project
2.Open the texture in the inspector view
3.Open the script in a text editor
4.Change some property (for instance, check 'Alpha is transparency'), see that Revert/Apply activates
5.Modify something on the script and save it
6.Change focus to the inspector windows, texture properties will be duplicated.
It worked correctly in
5.3.5f1, 5.4.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment