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Error is thrown when entering play mode with build profiles docked and s...
Steps to reproduce: Create a new project Open Build Profiles window (File > Build Profiles) Dock Build Profiles window next to th... Read more
The Player hangs when activating another maximized application
How to reproduce:1. Create and open a new project2. Build and run the project3. Activate any maximized application (like “Safari“, u... Read more
[XR] Input is not registered and headset view is headlocked after enteri...
Steps to reproduce:1. Download the attached user's project "v65tc2UPMf1.zip"2. Open "Assets/Samples/Meta XR Core SDK/65.0.0/Sample S... Read more
Crash on RtlLookupFunctionEntry when using 10 or more GameObjects with A...
How to reproduce:1. Open the “IN-74924_ReproCrash“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor co... Read more
Screen.currentResolution.refreshRateRatio.value return NAN when using De...
How to reproduce:1. Open the "IN_73611"2. Open the "SampleScene"3. Change Game View to Simulator4. Enter the Play Mode5. Observe the... Read more
Polygons are created on the opposite side of the Sprite when the Sprite ...
How to reproduce:1. Open the “IN-75232_repro“ project2. Open the “SampleScene“3. Change the Orientation to Front Expected result: Th... Read more
Render Graph Viewer Resource list becomes shrunk after using a filter th...
Steps to reproduce: 1. Create a new HDRP 3D Template project 2. Open Render Graph Viewer window via Window -> Analysis 3. Set the... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce:1. Open the “IN_74879” project2. Open the “SampleScene”3. In the Build Settings make sure the Android Platform is s... Read more
ResolveUsePasses also finds fallback shader passes, and if used asserts ...
VRChat has encountered a case where ResolveUsePasses is discovering fallback subshader passes and adding them to the results list, a... Read more
[UIBuilder] Changes aren't detected on types implementing IList
Steps to reproduce: Open `Document`, select `Element`, press `Add` next to `Obj`, and try changing both the `Data` fields. Notice ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size