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[URP][RG][Windows] Lens Flare doesn't work in the Lens Flare Showroom UR...
Steps to reproduce: Create a Universal 3D Project In the Package Manager import "URP Package Samples" from the Universal RP Package ... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more
The validity of the multiple handles can behave differently based on the...
How to reproduce:1. Open the “AddressablesReleaseBug“ project2. Open the “SampleScene”3. Open the TestRunner window (Window → Genera... Read more
PolyShape meshes are not visible and "Object may be corrupted" warnings ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Create a new PolyShape (Tools &... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more
Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more
SerializeReference interface does not show CustomPropertyDrawer when it'...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
Rendering artifacts appear in the Editor when modifying the Reflection P...
Steps to reproduce:1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive2. In the Hierarchy window select "R... Read more
[HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering fo...
Steps to reproduce: 1. Have a HDRP Project with Mock HMD 2. Create an script that subscribes to BeginCameraRendering and EndCameraRe... Read more
NavMesh Surface is baked too high above the ground, making the NavMesh A...
Reproduction steps:1. Open the attached “IN-71884 NavMesh Height Bug.zip” project2. Open the “SampleScene”3. Open the Navigation win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size