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CharacterController OnCollisionEnter not called if not registered on bot...
Reproduction steps:1. Open my attached project ("case851605_repro")2. Open the "main" scene3. Enter Play mode4. Notice how when the ... Read more
[iOS] VFACE is flipped when rendering to Texture
Steps to reproduce:1. Open User's attached project2. Build for iOS Expected behavior: both cylinders are pink.Actual behavior: the t... Read more
NetworkServer is not active Error when trying to spawn a GameObject
Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more
Custom manifest android:configChanges overwritten in built apk
How to reproduce:1. Open user provided project2. Inspect that provided AndroidManifest.xml defines 'layoutDirection' at the end of a... Read more
[BatchMode] Crash when using -buildTarget in batch mode to change platform
To reproduce:1) Download attached project2) Run Unity through command line like this: '<Path_to_Unity>/Unity.exe -batchmode -n... Read more
Unity crashes when playing animation of LineRenderer Start/End color
In Unity 5.5 you're able to make animations of LineRenderer Color, when you change LineRenderer 's colors while in "Keyframe recordi... Read more
Unity crashes when playing LineRenderer Enable/Disable animation
To reproduce:1. Open attached project.2. Play "test" scene.3. Wait 1-20 seconds for a crash. Also animation has no visual effect, be... Read more
Errors in Console window when painting a procedurally generated terrain
Steps to reproduce:1. Open the attached project (GetPixel32Failed.zip)2. Open the Assets/TestScene.unity scene3. Switch platform to ... Read more
Stepping over a specific breakpoint while debugging in VS Code crashes e...
To reproduce:1. Open attached project2. Open 'MainScene' in project and run built game for Mac (we need 2 games would be played para... Read more
Mesh.CombineMeshes combines verts of all meshes instead of just the sub...
To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size