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Crash on RecursiveAdjustChartForGroupChange when loading data from a cu...
Reproduction steps: Open the attached project “2023.1_URP.zip“ Download the “broken custom counter.data” attachment Load the downloa... Read more
Significant impact on performance when using Animator Override Controller
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Profiler (Window -> Analysis -> Profile... Read more
UI disappears when changing the "Render Scale" value
How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more
[HDRP] APV bake affects ambient probe used for material previews
Steps to repro 1) Open attached project 2) Set emissive material to red color, bake APV probes, create a new material and observe th... Read more
Misleading Light Probes property in inspector when APV is enabled
Steps to repro: 1) Simply create any 3d object and a VFX graph in your scene 2) Check their Inspectors -> Probes/Light Probes too... Read more
[Android][URP] Decal shaders aren't rendered when building in batchmode ...
Reproduction steps:1. Open the user's attached "DecalSample.zip" project2. Go to Builder > Build > Android_WithBundle3. On And... Read more
Errors thrown in the Console window when Decal Renderer Feature is enabled
How to reproduce:Open the attached project "Bear It.zip" Expected results: No errors in the Console windowActual results: There are ... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
Animations cause nondeterministic results when building asset bundles
Reproduction steps:1. Extract the attached project zip file named "1278393_BundlesIndeterminism (3).zip" [the google drive link, not... Read more
[VFX] Subgraph Operators cannot be dragged and dropped to Subgraph block...
How to reproduce: Import the attached package Open Subgraph Block.vfx Drag and drop Oprator.vfx to Block.vfx Actual result: Operator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation