Search Issue Tracker
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
Crash on GetAssetCachedInfoV2 when opening a project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
Crash when creating not existing MenuItem
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Script/Editor/EditorUtils.cs” script3. Change line 10 to “... Read more
1px mismatch between reported Screen size and actual back buffer size wh...
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene“ & enter play in editor3. In OS display settings se... Read more
Crash on "GameObjectHierarchyProperty::GetColorCode" when dragging Prefa...
How to reproduce:1. Open the attached Unity project "CrashProject.zip"2. Select the "Cube" Prefab in the Project window3. Drag the "... Read more
[UI Toolkit] can't use image store in GameResources folder
Steps to repro: - Create new Project with Unity 2021.3.10f1- Create folder with the name GameResources- Put an image (in my case it'... Read more
Graphics.DrawMeshInstanced() will throw an error when the shader is comp...
Reproduction steps: Open the user attached project Press the Play button Expected result: No errors in the ConsoleActual result: Err... Read more
[2021.3][MacOS] Crash when calling "Progress.Pause" from a script
How to reproduce:1. Open the attached project2. Enter Play Mode Expected result: No crashActual result: Crash Reproducible with: 202... Read more
Shadergraph Package cannot be found error printed when importing Terrain...
How to reproduce:1. Open the attached project "My project (2).zip"2. Observe Console3. If Console doesn't print error, open Package ... Read more
Crash on UpdateSingleRenderer when undoing sprite addition to Hierarchy
How to reproduce: Open the user attached project Go to Assets > Sprites and add the Player sprite to Hierarchy Undo (Ctrl + Z) Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation