Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
1
Found in
2021.3.10f1
2022.1.17f1
2022.2.0a15
Issue ID
UUM-14959
Regression
Yes
Crash on GetAssetCachedInfoV2 when opening a project
Reproduction steps:
1. Open the user’s attached project
Expected result: The project opens
Actual result: Unity Editor crashes
Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a15
Not reproducible with: 2020.3.39f1, 2021.2.0a16, 2022.2.0a16, 2022.2.0b8, 2023.1.0a11
Reproducible on: Windows 11 Pro 21H2
Note: Reimport on every new Unity Editor version
First lines of the stack trace:
{noformat}0x00007ff6a5f44f6e (Unity) GetAssetCachedInfoV2
0x00007ff6a5ee6933 (Unity) AssetDatabasePropertyV2::FetchAssetMetaInfo
0x00007ff6a5ee6564 (Unity) AssetDatabasePropertyV2::DoNext
0x00007ff6a5af57a4 (Unity) BaseHierarchyProperty::Next
0x00007ff6a42d4e86 (Unity) HierarchyProperty_CUSTOM_Next{noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment