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In Progress

Fixed in 2021.3.17f1, 2022.2.3f1, 2023.1.0a24

In Progress in 2020.3.X

Votes

0

Found in

2020.3.40f1

2021.3.10f1

2022.1.17f1

2022.2.0b7

2023.1.0a11

Issue ID

UUM-14898

Regression

No

Crash on "GameObjectHierarchyProperty::GetColorCode" when dragging Prefab with TMP Script to Hierarchy or Scene window

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How to reproduce:
1. Open the attached Unity project "CrashProject.zip"
2. Select the "Cube" Prefab in the Project window
3. Drag the "Cube" Prefab to the Hierarchy window or Scene window
4. Observe the crash

Expected result: Editor does not crash, prefab is added to Hierarchy window or Scene window
Actual result: Editor crashes

Reproducible with: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11

Reproduced on: Windows 10

Stacktrace:
{code:java}
Stack trace:
0x00007ff64606ea50 (Unity) GameObjectHierarchyProperty::GetColorCode
0x00007ff64659496d (Unity) HierarchyProperty_Get_Custom_PropColorCode
0x00000287c873bd80 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.HierarchyProperty:get_colorCode (UnityEditor.HierarchyProperty)
0x00000287c873b6fb (Mono JIT Code) UnityEditor.GameObjectTreeViewDataSource:InitTreeViewItem (UnityEditor.GameObjectTreeViewItem,UnityEditor.HierarchyProperty,bool,int)
0x00000287c873af8b (Mono JIT Code) UnityEditor.GameObjectTreeViewDataSource:InitializeRows (UnityEditor.HierarchyProperty,int,int)
0x00000287c8739ad3 (Mono JIT Code) UnityEditor.GameObjectTreeViewDataSource:InitializeMinimal ()
0x00000287c8737123 (Mono JIT Code) UnityEditor.GameObjectTreeViewDataSource:FetchData ()
0x00000287c8736d03 (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewDataSource:ReloadData ()
0x00000287c8736c36 (Mono JIT Code) UnityEditor.IMGUI.Controls.TreeViewController:ReloadData ()
0x00000287c9c2b36b (Mono JIT Code) UnityEditor.SceneHierarchy:ReloadData ()
0x00000287c9c2b133 (Mono JIT Code) UnityEditor.SceneHierarchy:SyncIfNeeded ()
0x00000287c9c2abab (Mono JIT Code) UnityEditor.SceneHierarchy:OnGUI (UnityEngine.Rect)
0x00000287c9c2aaab (Mono JIT Code) UnityEditor.SceneHierarchyWindow:DoSceneHierarchy ()
0x00000287c9c2402b (Mono JIT Code) UnityEditor.SceneHierarchyWindow:OnGUI ()
0x00000287c9c22b43 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect)
0x00000287c9c228b3 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
0x00000287c9c14e23 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
{code}

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