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BoundsField and BoundsIntField sections are aligned differently than oth...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a project2. Window > UI Toolkit > Samples3. Select BoundsField in Numeric Fields section4. Observ... Read more

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"Create New Tile Palette" Dropdown Occasionally Misaligned in Tile Palet...

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Apr 15, 2025

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Version/s: 6000.0.45f1, 6000.1.0b15, 6000.2.0a9

Steps to reproduce: Create a new 2D project Open the Tile Palette window by navigating to Window > 2D > Tile Palette Click on ... Read more

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Merge conflict with "nameFileIdTable" is caused when a project is git cl...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Create a new Unity project with a 2D URP template2. Create a new Github repository with Unity Git Ignore3. Move ... Read more

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Blackboard icon in Shader Graph and Shader Sub Graph windows is hardly v...

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Apr 14, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create new Unity Project (make sure Editor is set to Light theme) Create Shader Graph Asset Open Shader Graph wi... Read more

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UGUI Shader Sample uses old Input System causes errors in the Console

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Apr 14, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create new Unity Project Make sure Shader Graph package is imported to the project In Package Manager select Sam... Read more

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Input Events are dropped when using a high polling rate mouse and fast k...

Package: Input System

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Apr 14, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the Ubuntu settings2. Open Accessibility/Typing settings3. Set "Repeat Keys Speed" value to maximum (or j... Read more

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Crash on __pthread_kill when passing a big struct as a parameter to a me...

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Apr 11, 2025

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Version/s: 6000.4.0a1

Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more

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Render Graph Viewer "Pass List" has no padding

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Apr 11, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a URP sample project2. Focus on the Game view3. Go to Window -> Analysis -> Rendering Graph Viewer4... Read more

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'Use PanelInputConfiguration component instead.' warning is thrown when ...

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Apr 11, 2025

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Version/s: 6000.2.0a9

How to reproduce:1. Create a URP sample project2. Observe the Console Expected results: No warnings are thrownActual results: "Use P... Read more

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Flickering occurs when both Emission and Volumetric Clouds are used simu...

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Apr 10, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more

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