Search Issue Tracker
Fixed
Fixed in 2022.3.0f1
Votes
0
Found in
2022.3.24f1
Issue ID
UUM-68621
Regression
No
VisionOS icon is misaligned in Build Settings Platform list on Linux
Steps to reproduce:
1. Create a new project
2. Go to the Build Settings window
3. Observe the VisionOS icon in the Platforms list
Actual results: VisionOS icon is not aligned in the center
Expected results: VisionOS icon is aligned in the center
Reproducible with versions: 2022.3.24f1, 2022.3.54f1
Tested on (OS): Linux 20.04, MacBook Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment