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0
votes
Won't Fix

Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...

UI

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Dec 12, 2016

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Version/s: 5.5.0p1

Steps to reproduce: 1. Open attached project 2. Build on any platform Expected behaviour: Project builds with no errors or crashes ... Read more

2
votes
Duplicate

Global Illumination doesn't work in Build if scene is loaded as an Asset...

Global Illumination

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Dec 07, 2016

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Version/s: 5.5.0f3

If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more

10
votes
Fixed

Instantiating a UI prefab into another UI prefab crashes player

UI

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Dec 13, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project "prefab_instantiation.zip" 2. Open Build settings, add "test" scene and build WSA Unive... Read more

0
votes
Won't Fix

Material is not applied to the GameObject when ColorMask's RenderTarget ...

Shaders

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Mar 20, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more

0
votes
Won't Fix

[OSX 10.13] [Apple bug] Missing title in Save Scene window

MacOS

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Oct 12, 2017

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Version/s: 5.5.4p1

To reproduce: 1. Create a new project 2. Save scene Expected: save scene window will have title Actual: save scene window has no t... Read more

2
votes
Fixed

Particles Align To Direction doesn't align particles properly when Rende...

Shuriken

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Dec 24, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download 864493-repro.zip and open "new" scene 2. Simulate particles. 3. Notes particle emission differences ... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
Fixed

Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...

Shuriken

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more

0
votes
Fixed

EditorApplication.delayCall does not work in the command line if WS plat...

Scripting

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Dec 13, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Download attached project 2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchmode ... Read more

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