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0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

"Version Control Check Out Failed" Dialog is black when an exclusively c...

Version Control

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Apr 23, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1.0a23

How to reproduce:1. Create a new project and connect it to perforce2. Make sure the "Overwrite Failed Checkout Assets" option in Pro... Read more

0
votes
Fixed

Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...

Graphics - General

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Jul 25, 2019

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Version/s: 2019.1.0a10, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1172167_repro.zip2. Open "SampleScene" scene3. Enter play mode4. Open Scene window5. Select Camera Ac... Read more

0
votes
Fixed

It is impossible to select Light probes while in Light probe edit mode

Progressive Lightmapper

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Jul 04, 2019

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Version/s: 2019.3.0a7, 2019.3.0a8

How to reproduce:1. Open user's attached project2. In the Inspector window enable light probe editing3. Try selecting one of the Lig... Read more

0
votes
Fixed

[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...

Progressive Lightmapper

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May 27, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more

0
votes
Fixed

Crash with a "pointer to object of manager 'RenderSettings' is NULL" err...

Asset - Database

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Aug 07, 2019

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Version/s: 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Open the "World" Scene in the attached "case_1174949.zip" Unity project2. Enter Play Mode3. Observe the crash af... Read more

0
votes
Duplicate

Silent crash on assertion when debugging a generic delegate with an alia...

CodeEditors

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Apr 15, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more

0
votes
Won't Fix

Package Version defines are not updated/re-evaluated when modifying the ...

Packman

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Feb 18, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1220938-FailedReimport")2. Open the repro scene ("VersionDefineTest")3. In Hi... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

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Jul 05, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more

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