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[macOS] Secondary display rendering incorrect target and flickering when...
How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more
Shader properties do not appear on the GameObject when switching ShaderG...
Reproduction steps:1. Open the attached “IN-99061“ project2. Build and Run the Player3. Observe the Player Expected result: The Game... Read more
InputEventTrace Replay causes a timing offset when pausing the playback
How to reproduce:1. Open the “IN-98983_repro“ project2. Open the “InputRecorderSample“ scene3. Enter Play Mode4. Press the “R“ key5.... Read more
[HDRP] Reflections on Water flicker when Screen Space Reflections are en...
Steps to reproduce: Open the attached project Open Glacier Scene Zoom in the Game View and observe the glacier's reflection on the w... Read more
In some cases, regenerating a graph does not make the blackboard lose it...
Steps to reproduce: Create a behavior graph "SubGraph" (open it and close it so that it will generate the runtime graph) Create and ... Read more
Assigning the same variable to 2 RunSubgraph's fields throws errors and ...
Steps to reproduce: Download and import the attached "Behavior Repro Subgraph Error.unitypackage" Open "Parent" Click on the "Run Su... Read more
SubGraphs do not inherit Self from parent graph
Steps to reproduce: Download and import the attached "Behavior Repro Subgraph Self Null.unitypackage" Open "scene" Enter play mode O... Read more
The Main Camera's Clear Flags property returns "Skybox" regardless of th...
How to reproduce:1. Open the attached “IN-99130” project2. Open the “SampleScene“3. Go to “Window > General > Test Runner >... Read more
Freeze/Crash with multiple StackTraces when opening a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Observe Unity crash or freeze Reproducible with versions: 2022.1.0a1, 202... Read more
XR Rig head movement is disabled when Input System's "Input Consumption"...
Reproduction steps: 1. Open the attached project "ReproProject"2. Make sure option "Enable Input Consumption" is enabled in Input Sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject