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Votes

0

Found in

2021.3.37f1

2022.3.24f1

2023.2.18f1

6000.0.0b14

Issue ID

UUM-68643

Regression

No

Crash on GfxDeviceD3D12Base::SetRayTracingShaderResources when changing Game view resolution

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How to reproduce:
1. Open the “IN-72369_repro“ project
2. Open the “NewTest“ scene
3. Select Game view and change to a different Looking Glass resolution

Expected result: Resolution changes
Actual result: Editor crashes

Reproducible with: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproducible on: Windows 10
Not reproducible on: No other environment tested

First few lines of Stack Trace:
0x00007FF6DC49A710 (Unity) GfxDeviceD3D12Base::SetRayTracingShaderResources
0x00007FF6DDA1D90C (Unity) GfxDeviceWorker::RunCommand
0x00007FF6DDA212BD (Unity) GfxDeviceWorker::RunExt
0x00007FF6DDA213D8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker

Note:
- To reproduce the issue delete the Library folder before opening the project
- If the issue does not reproduce try to change the resolution up to 7 times continuously
- If a package error is thrown it can be ignored
- Sometimes a different Stack trace is seen

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