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[macOS] top bar shows drop menu blank and halts the Editor
as described in the slack channel https://unity.slack.com/archives/C06TQ9LFP/p1712570537160039 , sometimes the drop list from the ma... Read more
Crash on UnityEditor.AssetDatabase:StopAssetEditing when removing HDRP P...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more
"Selection Outline" and "Selection Wire" are not rendered in the Scene v...
How to reproduce:1. Open the “ShadowsOnlyTest“ project2. Open the “SampleScene”3. Make sure the Scene view is opened4. In the Hierar... Read more
Shader error in 'Hidden/VFX/VFX_BubblesStream/Simple Loop/Render Quad' b...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Open Scene "U... Read more
[Android] The first few seconds of the video audio is distorted on the A...
How to reproduce:1. Open the “IN_73329” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
Memory usage keeps growing and Player finally crashes when It's built fo...
Reproduction steps:1. Open the attached “BugRepro” project2. In Build Settings (File > Build Settings…), set the Architecture set... Read more
[Documentation][HDRP] Hyperlinks for WaterSystem are broken in the Water...
Steps to reproduce: Open the attached project Open the Island Scene Inspect the Samples Showcase window or select Water Sample Descr... Read more
[Documentation][HDRP] Hyperlinks for Volumetric Fog are broken in the Vo...
Steps to reproduce: Open the attached project Open Volumetric Samples Scene Inspect the Samples Showcase window or select Volumetric... Read more
RNSM: string parsing error in tests for non-english number locale
Steps to reproduce: see https://unity.slack.com/archives/C01D91UDGKH/p1712750633615909 Read more
[VisionOS] Culling mask on Volume Camera does not work when this Camera ...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument